Stateful Objects use Mix-ins to define behaviour 1.0

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If you want to implement stateful objects, which have a different set of behaviours according to what state they are in, this requirement can be achieved with the use of mix-ins. A mix-in is a class which is dynamically inherited by an object. The methods of the mix-in class are thus accessible through the object. This is a clean way of providing objects with standard interfaces.

Language: Python

Related:

Define Behaviour - Object Oriented Programming - Objects - Programming - Stateful - Stateful Objects

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